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Valve on AI clones: no new Steam rule, and advice to out-update the copycats
Valve staff took questions about AI clones of Steam games at a developer event in South Korea on Oct. 27, after a developer described emails threatening to clone a game unless the studio paid. A Korean report of the session says Giardino wants such cases reported and Valve won't choose developers' tools. Valve hasn't posted a statement, and its written Steam rules showed no new clause on Nov. 7.
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Valve’s answer to AI clones on Steam, for the moment, is a request for reports and advice to keep improving your game. Here’s what its staff said, what the written rules say and what stays unconfirmed.
What did Valve say about AI clones?
The remarks came at Steam Indie Connect in South Korea on Oct. 27, from Tom Giardino and Marc Wilkinson of the Steam business team. Everything in this section comes from a first-hand Korean report of the session, which we read in translation. Valve hasn’t confirmed the wording, and it hasn’t posted a transcript.
A developer described emails with a blunt offer: pay, or we clone your game with AI and release it first. The tactic was new to Giardino, who asked developers to report such cases and offered to look into them and help.
On AI tools in general, Giardino was direct: “We don’t want to be gatekeepers.” The advice against copycats started with community and trust, then keeping up new features, personality and creativity, rather than relying on a single mechanic someone can copy.
Did Valve change Steam’s rules?
Valve announced no change, and its written pages show none. Here’s what its Steamworks Content Survey and onboarding pages said on Nov. 7:
| Topic | Valve’s written rule |
|---|---|
| AI content made during development | Disclosed in the survey, and reviewed before release the same way as non-AI content |
| AI content generated live | Developers tell Valve what guardrails keep it from producing illegal content |
| Infringing content | Developers promise the game has none, and Valve’s review checks that promise |
| Rights | Content you don’t own or lack adequate rights to can’t be published |
| Efficiency tools | Not the focus of the AI section |
| Clones | Not named on either page |
That leaves a gap. A clone that copies protected art or code runs into the infringement promise. A game that copies only an idea or a mechanic isn’t addressed on these pages.
Valve’s one rules post since the event, on Nov. 3, changed the pre-release review checklist: at least five minutes of Steam playtime before submission and five screenshots categorized as gameplay, among other items. It says reviewers compare a build with its Content Survey disclosures, AI usage included, and it adds nothing on clones.
What should a developer do about a clone threat?
Report it to Valve, according to Giardino’s reported remarks, which also called extortion a matter for law enforcement. The report names no form, address or process, and Valve hasn’t said what looking into a case involves.

Valve’s Content Survey page does give rights holders two written routes: a DMCA notice form and a trademark complaint form. Both fit a clone that copies protected work, and neither covers a threat email by itself.
What did Valve say about low-quality games in Next Fest?
Wilkinson said games show virtually at random for the first two days, with personalized recommendations after that, and accepted that the random start gives some low-quality games exposure as a trade-off. Valve’s own Next Fest page describes the same split, with the first few days fully randomized. Wilkinson also said many Valve staff are working through how to address the problem, with no decision or date. The latest Next Fest ran from Oct. 19 to Oct. 26, and our next Steam sale page has Valve’s calendar of events ahead.
This page is updated as soon as Valve posts a statement or changes its Steam rules on AI content or clones.
FAQ
Did Valve ban AI games on Steam?
Valve’s written rules still allow AI content when developers disclose it and it’s legal, and Valve staff said they don’t want to choose developers' tools. They announced no ban on Oct. 27.
Does Steam have a rule against clones?
Steam’s rules bar content you don’t own or lack the rights to, and Valve’s prerelease review checks AI output for infringing content. Neither of the pages we read names clones.
What should a developer do about a clone threat?
Giardino asked developers to report such cases and offered to look into them and help. Giardino also called extortion a matter for law enforcement, according to the Korean report we read, which names no form or address.
Pop quiz
1 questions from this story.
What did Valve staff announce on AI clones at Steam Indie Connect?
Valve staff answered questions and asked for reports, and they announced no new rule, filter or penalty.
Your call
What should Steam do about AI clones?


